Psychic



M.O.S.: Psychic This M.O.S. is substantially different from the others. First of all, while other M.O.S.'s have psychics within them, every member of this M.O.S. is a major psychic. Rather than learn a host of skills centered around a certain activity, they instead learn to harness and make use of their psychic abilities, developing them into something of use for the military. Many of these people serve in the "Astral Patrol", flying over and around Chi-Town and interdicting against those who do not belong, or serving as messengers to forward units who are beyond the reach of conventional communications (by using a combination of Astral Projection and Telepathy to pass on information). Members of this M.O.S. automatically gain the benefits listed for Military psychics in Psyscape, just like any other military psychic. Unlike other M.O.S.'s, they do not have a list of skills to choose from. Instead, they receive Lore: Psychics and Psionics with a +15% bonus, and have none of the usual penalties associated with being major psychics with an OCC; their energies are put into learning to be psychics, instead of those other four

M.O.S. skills. In addition, their training means that their Base ISP is equal to their M.E. plus 3D6+6, and they get 1D4+3 ISP at each level of experience (instead of 1D6+1). Also, instead of choosing new skills at levels three, six, nine and twelve, the character may instead increase his psionic potential (he can, of course, choose new skills if he wishes). He may learn a new psychic power in one of the three minor areas where he already has existing talent (i.e. someone with only healing abilities could only learn a new healing power, but someone with both physical and sensitive powers could learn either a physical or sensitive power) at the cost of one skill, add 10 ISP to his base for one skill (in addition to the amount rolled for increasing a level), or he may choose to add a single super-psionic power in exchange for two skills (the Military tends to funnel these psychics into powers of broad use, and tends to frown upon those who learn powers like Psi-Sword or Telekinetic Acceleration Attack; no official punishment, but they tend to find their advancement slowed slightly). The character will never be more than a major psychic, no matter how many powers he develops.

Recently the special operations have let senior military officers know they have discovered some covenant are or have limited psychic abilitys.